v0.10.0
August 23, 2026
Completed the production graphics pass with specialist tower and enemy art, deployment-gate infrastructure, calibrated turret assemblies, and density-aware combat feedback.
Transmission log
Release notes from the current Defense Protocol production line.
August 23, 2026
Completed the production graphics pass with specialist tower and enemy art, deployment-gate infrastructure, calibrated turret assemblies, and density-aware combat feedback.
August 23, 2026
Calibrated Basic tower mounting pivots and centered the command core on the terminal route node.
August 23, 2026
Added the defended command core, integrity feedback, layered towers, swiveling weapon heads, and barrel-aligned firing.
August 23, 2026
Established the industrial science-fiction art direction with a textured playfield and production tower and Runner artwork.
August 23, 2026
Introduced the unified command HUD, clearer tower roles, touch selection improvements, protocol overlays, and reduced-motion support.
August 23, 2026
Accepted the Capacitor iOS foundation and refined touch, audio, HUD, and lifecycle behavior.
August 23, 2026
Added responsive phone and tablet layouts, safe areas, touch placement, and guarded selling.
The web edition is playable now. Native validation continues on iPhone and iPad, with measured battery and thermal testing, preference restoration, App Store metadata, and TestFlight preparation remaining before release.